Friday, February 08, 2008

Solar Quest The board game

Friday lunch game day continues with Solar Quest with Star Wars Micromachines used as game pieces. A long stretch yes, but Star Wars still included. Someone smart back in 1986 decided to make a game like no other, a real estate game based in the Solar System with Fedrons, and monopolies of moons, and special Red Shift cards. This completly original game took the world by storm. It even is used as an actual game at Krusty Burgers nation wide. Once I won a free ice cream cone, playing this game.

We only played for about an hour and fifteen minutes, but for once there is no clear winner. We all stopped with about the same properties, and about the same Fedrons. There are still lots of moons left to buy, so the game can still go in any favor. I look forward to visiting Uranus, I Red Shifted passed Uranus last time. Uranus.

This was the first time I actually played the game with the fuel system. Basically every time you leave a moon or planet, you are charged the amount of fuel equal to your dice roll. You can refuel at your own stations, or buy at your opponents stations for a huge price. This gives the game a nice bit of stress, as you watch your tanks empty out and end up stranded on Phoboes or something. There are also 'laser' battles! I never knew this game had 'laser' battles!!! If you roll two sixes in a 'laser' battle you can kill your opponent completly out of the game. Thats crazy! Can you imagine having tons of money, lots of great property, and then just DIE. But that's space I guess, very hostile.



Josh Miller said...

Surprisingly, I have played this game before. Couldn't remember the name. I recall it's basically Monopoly in space

Dan said...

Its a classic alright. Hey, I saw a new version of Star Wars Risk at TRU yesterday. And it has... THats right a Death Star that can wipe out a planet. Got a try that one some time too.

Princess Noin said...

If you want to play another awesome space board game sometime, I totally recommend "The Great Space Race." =) Your ship is in a race to determine the survival of your species. You can open up black holes and wormholes, drop mines, and all kinds of cool stuff.

Dan said...

Interesting, I must play this Great Space Race! I'm also starting to get intrigued with that Star Wars minitures game--now that Attacktix might disapppear, I might need to find a substitute.

Josh Miller said...

Speaking of Attacktix, I saw the DC equivalent at TRU the other day. They aren't blind packed, which is nice, but DC doesn't interest me.

On an unrelated note.

I always liked how the Death Star worked in the CCG. Basically everyone at the sites on the destroyed planet got killed. It was hard to use though. You had to have like 5 or 6 hard to get cards in play. I'm thinking the Death Star, the Turbolaster, Darth Vader and maybe one actually called "Fire".

Dan said...

Yeah, the dc line is out. Looks like they scrapped their game part--I don't see any rules or strategy involved. I might buy a couple and try a little switch r u with some unwanted Attacktix repeat bases, and have a few dcs in the game. I like the Two Face with the flipping coin (flippin meant in an actual flipping way) I wonder how strong the stikers shoot.

Josh Miller said...

They should make an Attacktix Death Star. Basically it could be a foam ball you wear on your fist. To attack you punch the table and/or sweep across the units with your arm thus obliterating everyone.

Dan said...

Thats a great idea! I have been thinking of a Mega or Ultra-Mega unit like Death Star for Attacktix. I'm really surprised they didn't make that one in the begining.

Maybe that will be next months Youtube video project to make.

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